( 02 ) video ♧ life's a game but it's not fair i break the rules so i don't care
[ along with his map, neal's been working on a calendar of sorts. it's not an exact science, but long practice (and prison) taught him to count the hours accurately. giving some wiggle room for longer days in space-- who knows? it could happen-- he's almost sure there's just a week to put an idea he's been sitting on since the first jump into motion.
but: first things first. he flips on his device, brushing some hair out of his eyes. it's nearly time for a cut-- while being kidnapped into space can excuse a little less than his usual crisp suits everyday, it's no reason to let everything go.
that, and asking for help sets the kind of conversational tone neal likes. everyone likes being able to help, or be owed, or simply know more than someone else. (it's a habit.) ]
Does anyone have any experience cutting hair, by any chance? I'd like to get this-- [ he brushes at the bangs in his eyes, again ] out of my way before we face the next round of seven minutes in blue goo heaven.
...Speaking of that. [ neal leans into the camera just a bit, angling his face to hit the light right. ] If I'm counting right, we have about a week to prepare for it. Is anyone else up for a sleepover? Maybe in one of the common rooms.
[ because maybe, just maybe someone will stay awake long enough to know what the fuck's happening. ] Strength in numbers, and all that.
( ooc | OKAY SO. victor lustig is a famous con artist, known as "the man who sold the eiffel tower". to the cipher neal's using the vigenére cipher. the passphrase is sailing, a reference to lustig's start running jobs on the steamers travelling between paris and nyc. if your character would notice the cipher and know enough about the history of con artists to put together the cipher-- or if they're some kind of coded message/math genius-- go for it, but neal's purpose is fishing for other people in the game.
also here is a quick online translator for the cipher, if your character would reply in kind! )
but: first things first. he flips on his device, brushing some hair out of his eyes. it's nearly time for a cut-- while being kidnapped into space can excuse a little less than his usual crisp suits everyday, it's no reason to let everything go.
that, and asking for help sets the kind of conversational tone neal likes. everyone likes being able to help, or be owed, or simply know more than someone else. (it's a habit.) ]
Does anyone have any experience cutting hair, by any chance? I'd like to get this-- [ he brushes at the bangs in his eyes, again ] out of my way before we face the next round of seven minutes in blue goo heaven.
...Speaking of that. [ neal leans into the camera just a bit, angling his face to hit the light right. ] If I'm counting right, we have about a week to prepare for it. Is anyone else up for a sleepover? Maybe in one of the common rooms.
[ because maybe, just maybe someone will stay awake long enough to know what the fuck's happening. ] Strength in numbers, and all that.
[ it's time to throw out a line, see who bites. ]
Gltj wyrq ofpv sxwe.
[ 'olly olly oxen free'. it's not the most poetic message, but it's whimsical enough to appeal. and anyone who knows enough about history and ciphers to break the code should be fun, at the very least. ]
( ooc | OKAY SO. victor lustig is a famous con artist, known as "the man who sold the eiffel tower". to the cipher neal's using the vigenére cipher. the passphrase is sailing, a reference to lustig's start running jobs on the steamers travelling between paris and nyc. if your character would notice the cipher and know enough about the history of con artists to put together the cipher-- or if they're some kind of coded message/math genius-- go for it, but neal's purpose is fishing for other people in the game.
also here is a quick online translator for the cipher, if your character would reply in kind! )

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