Luke Skywalker (
last_ofthe_jedi) wrote in
ataraxion2014-11-09 08:05 pm
Entry tags:
video;
[Luke has on his determined face. This is the face he gets when he has A Plan, usually involving helping people and keeping himself busy. Even when he's not working Luke can't seem to sit still for more than five minutes so this is decidedly a good thing all around.]
Tranquility, this is Luke Skywalker. I'm fed up. With a lot of things, but I specifically want to address something that I can change. This last jump I realized that I've been on the ship for a year now and the after-effects of charging into Engineering to help save the ship have been making me miserable-- well, relatively speaking, for almost as long.
As I was hurling my guts out on the floor the other day I came up with an idea to-- alright, so it won't get rid of the 'Engineering sickness' entirely but it should at least help. And maybe if I get enough input from people who are smarter than me I can make it even more effective.
The medbay is stocked with plenty of drugs but the problem is that when the grav couch spits you out you're already puking and hating your existence before you even hit the floor. By the time the drugs have a chance to kick in the worst of it has passed. Making it from your grav couch to the showers while you're trying not to pass out and fall on your face again feels like the longest walk of your life.
So-- [He holds up a finger and then leans over and disappears from view. Seconds later he reappears with a crude drawing he's done of a device and holds it up to the camera.] Uh, I'm no artist but I hope it makes sense. All it is is a self-contained IV and timer. The idea is that it would be set to go off about a half hour before the user is scheduled to be released from their pod. There's a pump attached to the container which administers whatever drugs are in there; I'm envisioning anti-nausea and painkillers. By the time you wake up you're already feeling 'em! [Luke disappears briefly again to set down the drawing.]
Now, it'd be really, really simple to make. The hard part, as some of you might have already guessed, is the timing. As of now we don't know how long each jump lasts but I'm working on that with a couple people and hopefully I'll come up with a solution soon, though it may take some experimenting... which would take a while because unfortunately I can only run tests once a month.
Otherwise, I'd like to ask for help, specifically from the- uh, ironically- Engineering department and the Medbay. I'll need parts, mostly pumps, timers, casings, that sort of thing. And Medbay staff, I could use a second eye on this design and some medical expertise. Obviously the use of these things will have to be monitored by medical officers to make sure no one's overdosing or using the wrong drugs in the wrong combinations.
Uhhh... [he rubs his hands together thoughtfully] somewhere down the line, if I can get a solid, working design I'll probably need all the help I can get, putting together as many devices as possible. Anyone who wants one should have one, anyone whose jump experience can be improved even a little.
Zero-two-five-dash-one-eight-five. Get a hold of me if you'd like to help. Thanks, guys.
Tranquility, this is Luke Skywalker. I'm fed up. With a lot of things, but I specifically want to address something that I can change. This last jump I realized that I've been on the ship for a year now and the after-effects of charging into Engineering to help save the ship have been making me miserable-- well, relatively speaking, for almost as long.
As I was hurling my guts out on the floor the other day I came up with an idea to-- alright, so it won't get rid of the 'Engineering sickness' entirely but it should at least help. And maybe if I get enough input from people who are smarter than me I can make it even more effective.
The medbay is stocked with plenty of drugs but the problem is that when the grav couch spits you out you're already puking and hating your existence before you even hit the floor. By the time the drugs have a chance to kick in the worst of it has passed. Making it from your grav couch to the showers while you're trying not to pass out and fall on your face again feels like the longest walk of your life.
So-- [He holds up a finger and then leans over and disappears from view. Seconds later he reappears with a crude drawing he's done of a device and holds it up to the camera.] Uh, I'm no artist but I hope it makes sense. All it is is a self-contained IV and timer. The idea is that it would be set to go off about a half hour before the user is scheduled to be released from their pod. There's a pump attached to the container which administers whatever drugs are in there; I'm envisioning anti-nausea and painkillers. By the time you wake up you're already feeling 'em! [Luke disappears briefly again to set down the drawing.]
Now, it'd be really, really simple to make. The hard part, as some of you might have already guessed, is the timing. As of now we don't know how long each jump lasts but I'm working on that with a couple people and hopefully I'll come up with a solution soon, though it may take some experimenting... which would take a while because unfortunately I can only run tests once a month.
Otherwise, I'd like to ask for help, specifically from the- uh, ironically- Engineering department and the Medbay. I'll need parts, mostly pumps, timers, casings, that sort of thing. And Medbay staff, I could use a second eye on this design and some medical expertise. Obviously the use of these things will have to be monitored by medical officers to make sure no one's overdosing or using the wrong drugs in the wrong combinations.
Uhhh... [he rubs his hands together thoughtfully] somewhere down the line, if I can get a solid, working design I'll probably need all the help I can get, putting together as many devices as possible. Anyone who wants one should have one, anyone whose jump experience can be improved even a little.
Zero-two-five-dash-one-eight-five. Get a hold of me if you'd like to help. Thanks, guys.

video;
We'll be able to supply the meds and IVs. But you'll need a medical officer for the latter each Jump, as we'll need to sterilize and use new each time.
permavideo;
Hi! Yes, absolutely. I'll need a lot of cooperation from the medical staff for this because you guys will have to be the ones setting them up each jump. Do you think you have the manpower and supplies for it?
video;
However, for setup and teardown, we should be all right. It's more a matter of time than personnel.
no subject
Would it be alright if I came down to the medbay to go over my design with you? Er, whenever you have time, that is.
no subject
[William nods his head, his expression bright with curiosity.] Come by anytime. I'm here nearly always. Pretend it's about the fucking title and the six figures I earn doing it.
video
We're already kinda vulnerable in the pods. Don't you think getting someone a chance to pump us full of chemicals in there is kind of a bad idea? [ He doesn't look all that bothered by suggesting it. At least he hopefully looks friendly. ]
Last I remember, someone's pulling some strings in this ship. Doesn't sound all that unreasonable that they'd take a chance there.
no subject
Ah. Like I said, it would be a self-contained device; small, attached to the user's arm or something. If someone wanted to sabotage it they'd have to get inside the pod and drain it which would probably wake up the user. Even if it didn't, if someone were able to get inside a pod without waking the person inside they wouldn't need a device to inject them full of chemicals. Although at that point I think it'd be much more effective to just shoot us.
In other words, unlike with the nanites there'd be no outside vulnerability at all.
no subject
I'm not all against it. We could probably try to come up with a way to be sure they're more tamperproof, though.
no subject
I mean, I think the overall risk would be very low. If someone wanted to hurt us these devices would be an extremely impractical way of going about it, but if you're still worried I'd be happy to take any suggestions for preventing tampering.
no subject
Sorry. Just feeling like I'm back home. Funnily enough, this ship isn't as dangerous of a situation as I've been in before.
no subject
Same here. Still, my experiences back home weren't as... enduring as this. People have tried to warn me not to trust others but-- I think we're going to have to trust each other to a certain extent if we want to get through this. At least knowing who to trust will probably prove important.
no subject
video.
We have any idea how long it takes the pods to get us ready after the Jump?
I mean, bringing a human body out of full stasis isn't easy, right? I'd say it's at least ten, fifteen minutes. We might not have to time all this to the end of the Jump - just figure out the first thing the grav-pods do when they spit us out, and set the IV to start fueling right then.
no subject
[Luke pauses and lifts his eyebrows at her.]
Hey, you were pretty handy a couple months ago. You think you could be that someone?
no subject
no subject
Anyway, there was that status management room that we found during the nanite thing. I think we should do some more digging around in there.
no subject
no subject
no subject
[Video]
I'm Hermione, by the way.
video;
And uh, thanks. It's good to hear from people who like my idea. [He gives a grateful smile.] So far the response has been pretty positive.
video;
[She returns the smile as best as she can. It's not an easy expression anymore.]
I can't imagine why it wouldn't be. We all must get tired of feeling the negative effects of living on this ship.
no subject
There've been a couple concerns about the safety of my design, which I definitely anticipated. I just assumed the concerns would outweigh the praise. People can get pretty paranoid around here, especially if they've been on the ship for a while.
And that experience with the nanites a couple months ago definitely didn't help things. People don't feel safe in the pods.
no subject
Clearly Luke is too healthy or too tough for the Med Bay.]Changes can be made when necessary. I think people are relieved to at least have an idea to work with rather than simply enduring.
[She's tired of enduring.]
I can't blame them. But we can't avoid them forever.
no subject
Both but he still somehow ends up there occasionally. Not really accident-prone, more like danger-prone. Unsurprisingly, Luke was friends with Harry when he was here... lots in common is an understatement.]You're right. This place really starts to grate on you after a while so even doing something small can make a big difference, especially in the long run.
How long have you been on the ship?