[ VIDEO ]
Contact.
[ will sounds like he's giving a lecture when he comes on the screen. he's looking directly into the camera — it's easier to make eye contact with a device. ]
That's the key to all this. If you're receiving foreign sensation, you need to track down the person it originated with and make skin-to-skin contact. It'll stop the side-effects, and eventually — hopefully — break the connection. Doesn't have to be more personal than a handshake.
[ a pause, and he glances down, off-camera, visibly discomfited by the fact that the hand not holding his device is in the grip of another. ]
An... extended handshake. Whatever timer this thing is working on, we think letting go resets it.
[ the screen’s upended as sherlock hijacks the device, settling on his face (at an admittedly slightly awkward angle) a moment later. ]
But in the meantime— I’m sure you’ve all noticed that the physical links are current, unlike the memories, and arguably offer us a great deal more control. Passive sensations are the exception, but if I were to hypothetically hit my hand — as our resident neurologist has demonstrated — then Mr. Graham would feel it. [ and by hypothetically he means he's tested it, several times. ]
In the case of mutual sensations, like, say, holding one’s hand, this creates a unique feedback loop; the sensation of their hand in yours, and yours in theirs, et cetera. [ speaking of hand-holding, holding will’s hand is getting in the way of his usual gesturing; the screen's unsteady as a result. ] While I'm reluctant to test the theory with present company — no offense — I imagine this could apply to other neutral or positive sensations. If one were to engage in sexual intimacy with their link partner, for instance, then the moment of—
[ in another blur of abrupt motion, will takes his device back — and also his hand. no offense. ]
Better reset the clock to zero, Mr. Holmes.
[ will sounds like he's giving a lecture when he comes on the screen. he's looking directly into the camera — it's easier to make eye contact with a device. ]
That's the key to all this. If you're receiving foreign sensation, you need to track down the person it originated with and make skin-to-skin contact. It'll stop the side-effects, and eventually — hopefully — break the connection. Doesn't have to be more personal than a handshake.
[ a pause, and he glances down, off-camera, visibly discomfited by the fact that the hand not holding his device is in the grip of another. ]
An... extended handshake. Whatever timer this thing is working on, we think letting go resets it.
[ the screen’s upended as sherlock hijacks the device, settling on his face (at an admittedly slightly awkward angle) a moment later. ]
But in the meantime— I’m sure you’ve all noticed that the physical links are current, unlike the memories, and arguably offer us a great deal more control. Passive sensations are the exception, but if I were to hypothetically hit my hand — as our resident neurologist has demonstrated — then Mr. Graham would feel it. [ and by hypothetically he means he's tested it, several times. ]
In the case of mutual sensations, like, say, holding one’s hand, this creates a unique feedback loop; the sensation of their hand in yours, and yours in theirs, et cetera. [ speaking of hand-holding, holding will’s hand is getting in the way of his usual gesturing; the screen's unsteady as a result. ] While I'm reluctant to test the theory with present company — no offense — I imagine this could apply to other neutral or positive sensations. If one were to engage in sexual intimacy with their link partner, for instance, then the moment of—
[ in another blur of abrupt motion, will takes his device back — and also his hand. no offense. ]
Better reset the clock to zero, Mr. Holmes.
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omg ur old
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1/2
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or wrote older or whatever
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[So polite.]
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it doesnt sound like u like him very much
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[ he likes sherlock a lot ok. :c ]
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y dont u guys just watch a movie or something. i could lend u one
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ive got one about some guys who bet another guy to take this girl to some kind of ball i think its supposed to be funny one about big aliens in a theme park that ones pretty cool they eat a lot of people and one with a bunch of girls punching each other except its all in one of their heads
personally id go for the last one
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this ones ok i bet ull like it i can idk slip it under ur door or something if u want it
[Now she's just going to force it on you, Will.]
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just stop talking to her will she will never stop
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[ which is to say: that's subjective, just in a less eloquent way. ]
What WUD U have guessed?
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[Which is obviously a purely arbitrary number thank you very much.]
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[ not actually faulting her for assuming otherwise. revolution (which text shorthand qualifies as, thnx) is generally the territory of youth. ]
Unwise 2 base assumptions on txt.
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do u spend a lot of time talking to kids and making fun of people on the comm
[Never mind that she was enabling it. That's not the point here.]
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2. occasionally
Life in space surprisingly dull. Had more crises in NYC.
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& red guy = "Smiley".
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i think smiley is part of the ship or something
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?? That would be the question.
Smiley recently had a minor tiff w/the ship, resulted in at least one dead body. Either very dramatic internal conflict or more than one player.
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howd the person die?
[interrogation is a valid conversation technique.]
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Ship killed friend of his, Smiley filed formal complaint w/the network.
Locked out of medbay during the jump.
[ see also: turned into wallpaper. ]
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lmfao ellie
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