priceoffreedom: (Default)
Steven Grant Rogers | Captain America ([personal profile] priceoffreedom) wrote in [community profile] ataraxion2014-12-05 03:01 pm

(no subject)

I can't say I know very much about space, or how this spaceship works, but I have a few questions.

What does it run on, and who's piloting?

And is there a reason that we can stop by at the nearest planet and get off this thing? Anything has to be better than this, right?

[There's a pause.]

If these are stupid questions, I'd rather you just explain why, and spare me the sarcasm.
brassbucket: (Listen)

[personal profile] brassbucket 2014-12-05 08:07 pm (UTC)(link)
No sarcasm here. I'll let the hows and the whys for people who've been here longer to answer, but...

This ship is the only place we know could return us to our own places, times, universe, and so on. If you get off and get left behind, you're likely never going to see it again, or anything that you're meant to do and live through, back home. Not everybody's trying to return, but some of us must.

It's not a reason why we can't. But it's a pretty important argument against trying to do it, for a lot of us.
brassbucket: (Listen)

[personal profile] brassbucket 2014-12-05 08:17 pm (UTC)(link)
I don't think the bridge - the control node - is accessible. And I believe people have tried - tried to storm it, tried to take over it. It didn't work well, but I've only heard about it, not the details.

But I do think people've tried to stop the jumps from happening, and it didn't work. So even if the ship gets parked... then it'll jump, to the next unknown location, leaving everybody who's on the planet at the time - stranded.

... for the record, I may be wrong about some of the facts, but it's what I've picked up from here and there, during the few jumps I've been on Tranquility.

For the record? If my abilities were working properly, I'd get the ship to a planet myself without the need of the Bridge. But they're not, I can't open a Stargate. Stranded, for the most part, the same as everybody.
brassbucket: (Listen)

[personal profile] brassbucket 2014-12-05 08:35 pm (UTC)(link)
The ship definitely moves during the Jumps. Far.

Of course, there's no easy way to tell how long it takes to do it, people have said that the duration of a jump can be a month, or a year. Both experienced by the same person on two separate occasions.

[personal profile] starbuckslord 2014-12-05 08:58 pm (UTC)(link)
I dunno if there's anything stopping us from getting off this thing, but we have to consider if this is the only place with any sort of technology capable of getting us home.

Even if it's just an accident of the jumps, we've gotta figure out what's making it happen and maybe reverse engineer it. Without blowing ourselves up in the process.

[ Optimist, much? ]
brassbucket: (Curious)

[personal profile] brassbucket 2014-12-05 09:06 pm (UTC)(link)
Not at all. I wouldn't have found that I can't move the ship unless I tried, right?

But if something can curtail what I can do - and I know for a fact that with some help, I can literally bridge across universes - it's gotta be approached with care. And knowledge.

Finding out who's doing this, and how, is the one chance I can see to set it to rights. Judging by - the fate of the previous Commander Shepard, that's probably the least safe course of action, too.
dino_zarf: (Default)

[personal profile] dino_zarf 2014-12-05 10:08 pm (UTC)(link)
We can't even reach the controls. The only thing any of us can actually pilot are the shuttles. And that means we don't control whether we get close enough to anything we can shuttle to.

We could drop folk off on a planet, but most of us are more interested in home than anything else.

[THere are exceptions, of course. The kid on the flight crew sure didn't seem keen to go back. But he definitely is. Get home. Meet that baby.]
iceboxed: (.129)

[personal profile] iceboxed 2014-12-05 11:36 pm (UTC)(link)
we're only here because of the tranquility
who says we get to leave it
overdraws: (7913553)

[personal profile] overdraws 2014-12-06 02:46 am (UTC)(link)
I haven't really been here very long, just a couple of jumps.. but from what I've been told, we can't really get to the bridge to pilot it.
Edited (for some reason i thought this was text only??) 2014-12-06 02:48 (UTC)
dino_zarf: (Default)

[personal profile] dino_zarf 2014-12-06 04:39 am (UTC)(link)
The gardens make a big difference. Means we don't have to worry about food so much, and have backup life support. The water recycling is unbelievable, I've never seen any sign of having to stop and restock on that either. Even with those massive gardens and the showers.

Basically as long as things don't start acting up mysteriously, which I can't guarantee against, Tranquility seems to be meant for long haul travel.
lostsoldier: (085)

anon ∞

[personal profile] lostsoldier 2014-12-06 05:30 am (UTC)(link)
[ Not answering at all is tempting, but— it's important, getting information out and getting people thinking is important, so he flips the anon switch instead, for all the good it does since Loki's little stunt. ]

jump 030 plenty of people tried to get off for good at arima station but experienced increased anxiety about needing to returning to the tranquility the longer they were there
not one of them got away

which means even if we could get off, it's going to be a little more complicated than that
favouring: (xxxiv ( temporary keyword ))

[personal profile] favouring 2014-12-06 06:32 am (UTC)(link)
During his time here, Nathan Petrelli staged an attempted takeover of the bridge - unmanned, but not unprotected. It was, regrettably, a failure. Some who were involved remain aboard, and may be willing to discuss it with you.

We do not know who is in control of the ship, or how they control it. We do know that we don't.
forgodssake: (Default)

text.

[personal profile] forgodssake 2014-12-06 06:35 am (UTC)(link)
  • no access to piloting capabilities and attempts at obtaining access have been met with failure
  • the last colonised territory we found was a criminally overrun asteroid
  • finding "the nearest planet" with habitable terrain and atmosphere is its own astronomically unlikely mission even if we did possess piloting capabilities
  • the shuttles don't possess sufficient life support for far enough reaching recon missions to find such places
  • we would first need to unlink ourselves to the mysterious forces that bind us to the ship and I am not all the way convinced nanite removal would do the trick

    sorry to repeat what others have said before but I thought I might as well be thorough
    and this isn't to say I wouldn't try to leave, if we could
    it could be our best chance at survival
  • Edited 2014-12-06 06:36 (UTC)
    favouring: (xxix ( temporary keyword ))

    [personal profile] favouring 2014-12-06 03:13 pm (UTC)(link)
    I expect that's also the case.

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