First, I want to look into our external communications. This ship is too big and advanced for someone to just want to leave it to float away and rot. If we can negotiate a rescue, maybe we can get out of here.
Second, I've been juggling the idea of mapping crew quarters. Find out how many people are on which floors, draw up some plans of the parts of the ship that are static. Some of Auggie's software could be implemented to improve people's comms, maybe to warn them if they're going into an unexplored area of the ship--that could prevent a repeat of the elevator issues we saw before.
More ambitious plans include radar mapping, but that's too dangerous to consider yet, as well as our lacking the technology to do it. It's on the cards, though. And maybe I have an eye to hacking the emergency broadcast system.
[voice][private]
Second, I've been juggling the idea of mapping crew quarters. Find out how many people are on which floors, draw up some plans of the parts of the ship that are static. Some of Auggie's software could be implemented to improve people's comms, maybe to warn them if they're going into an unexplored area of the ship--that could prevent a repeat of the elevator issues we saw before.
More ambitious plans include radar mapping, but that's too dangerous to consider yet, as well as our lacking the technology to do it. It's on the cards, though. And maybe I have an eye to hacking the emergency broadcast system.
Any thoughts?